Crafting Guide

In This Guide:

THE ART OF CRAFTING

When you begin crafting you will only be able to create personal devices (large power cells, hypos, and shield charge) as well as schematics. Each item you create will give you general research skill points. By getting more points you will be able to craft more items. If an item is grayed out this means you have not unlocked it yet and you need to get more crafting points. Any requirements that you are missing will be in red. Any requirements that you have are in white. If you have all the requirements for an item you can click on it and then click "Fabricate" at the bottom of the window.

Keep in mind that the required items for crafting can be in your Inventory or Bank. It does not matter where, and they do not need to be near each other.

There are four types of items you can create:

CategoryCraftable Items
Personal EquipmentWeapons, Armor, Shields, Kits, Attack Pets
Starship WeaponsBeams, Turrets, Cannons, Torpedoes, Mines
Starship ComponentsConsoles, Engines, Shields, Deflectors, Delta Flyer
SchematicsUsed to craft other items

Within each section you can use the filter in the upper left corner to search for the type of item you want (i.e. to find weapons under Personal Equipment). Each item needs a minimum amount of points, data samples, and a schematic. There is a maximum of 1650 crafting points that you can receive. Once you a have reached 1650 you have essentially unlocked everything and can craft any item you wish.

DATA SAMPLES
Data Samples are the most basic crafting element that you'll need. These are used to create your items as well as schematics. You can acquire these by scanning them in missions or in Exploration areas (such as the Delta Volanis Cluster). The chart below lists all the data samples and which exploration areas/mission fronts you can find them in.

Energy
Samples
Physical
Samples
Technological
Samples
Used to Craft Exploration Areas Mission Fronts
Radiation Sample
Radiation Sample
Mineral Sample
Mineral Sample
Alien Artifact
Alien Artifact
Mk II items Delta Volanis Cluster
Arucanis Arm
Hromi Cluster
Khazan Cluster
Klingon Front
Antimatter Sample
Antimatter Sample
Biological Sample
Biological Sample
Unknown Alloy
Unknown Alloy
Mk IV items Arucanis Arm
Hromi Cluster
Khazan Cluster
Afehirr Nebula
Klingon and Romulan Front
Tetryon Particle
Tetryon Particle
Plasma Sample
Plasma Sample
Encoded Data
Encoded Data
Mk VI items Hromi Cluster
Khazan Cluster
Afehirr Nebula
Eridan Belt
Romulan Front
Methogenic Particle
Methogenic Particle
DNA Sequence
DNA Sequence
Genetic Sequencer
Genetic Sequencer
Mk VIII items Afehirr Nebula
Eridan Belt
Rolor Nebula
Betreka Nebula
Zenas Expanse
B'Tran Cluster
Romulan and Cardassian Front
Tachyon Wave Signature
Tachyon Wave Signature
Exobiological Data
Exobiological Data
Photonic Technology
Photonic Technology
Mk X items Eridan Belt
Rolor Nebula
Betreka Nebula
Zenas Expanse
B'Tran Cluster
Romulan, Cardassian, and Borg/Undine Front
Chronometric Wave Signature
Chronometric
Wave Signature
Unidentified Substance
Unidentified Substance
Technical Schematic
Technical Schematic
Mk XI items Zenas Expanse
B'Tran Cluster
Cardassian, and Borg/Undine Front
Rare Samples
Antithoron Particle Trace
Antithoron Particle Trace
Anyon Particle Trace
Anyon Particle Trace
Beta-Tachyon Particle Trace
Beta-Tachyon Particle Trace
Chronometric Particle Trace
Chronometric Particle Trace
Dekyon Particle Trace
Dekyon Particle Trace
Duderon Particle Trace
Duderon Particle Trace
Methogenic Particle Trace
Methogenic Particle Trace
Metreon Particle Trace
Metreon Particle Trace
Trianium Particle Trace
Trianium Particle Trace
Veriton Particle Trace
Veriton Particle Trace
Very Rare Items Any Exploration Area Any Mission

Schematics
The next most basic items you need for crafting are schematics. These must be crafted or purchased. If you are crafting them then they use 10 of the red anomaly samples (Radiation Sample, Mineral Sample, and Alien Artifact) each. Since they are a requirement you will need to craft them for every other item you want to create. These also give crafting skill points. If you do not want to craft schematics, you can purchase them from vendors Memory Alpha or Qo'noS for 10,000 Energy Credits each.

Schematics
Personal Equipment Personal Shield
Shields
Personal Armor
Armor
Kits
Kits
Pistol
Pistol
Rifle
Rifle
Assault
Assault
Bat'leth
Batl'leth
Lirpa
Lirpa
Attack Horta
Attack Horta
Ship Weapons Beam Array
Beam Array
Dual Beam Bank
Dual Beam Bank
Cannon
Cannon
Dual Cannons
Dual Cannons
Dual Heavy Cannons
Dual Heavy Cannons
Turret
Turret
Torpedo
Torpedos
Mine
Mines
Ship Components Console
Consoles
Shield
Shields
Deflector
Deflectors
Impulse Engines
Impulse Engines

Unreplicateable Materials
Other basic items to crafting are unreplicateable materials. There are two kinds of these, common and uncommon. Each one can be purchased for Dilithium and are used for crafting higher end items in addition to schematics and data samples. You may also be able to find them on the exchange for Energy Credits if you do not have enough Dilithium.