Starbases for fleets is probably one of the biggest additions to Star Trek Online, but it can be a bit confusing. You can visit your fleet's starbase in the Eta Eridani Sector Block. So the best place to start is from the beginning. In this guide we will look at each tab and you will get a basic explaination of each.
The Status tab tells the fleet how the starbase is progressing. Currently there are three holdings (Military, Engineering, and Science). Fleets can do projects in any of these fields and gain experience. Each tier of these holdings equals 1000 Starbase experience. Completing a tier in any holding (including the starbase itself) will unlock new features for the station. Click on any tier to see what is unlocked.
Contributing to Starbases
Members of a fleet can contribute to projects. Fleet leaders decide which ranks can contribute. When you contribute to a project you earn Fleet Credits. These Fleet Credits can be used to purchase items at the NPC vendors on the fleet starbase (vendors are unlocked at different tiers). All projects require Fleet Marks (which I will explain next). Other ones might need Dilithium, Expertise, Duty Officers, Commodities, Data Samples, and more.
There are three categories of projects: Starbase Projects, Upgrade Projects, Special Projects. Starbase Projects are the main projects to give bases experience. Upgrade Projects are unlocked at each tier in order to upgrade structures of the station. Special Projects give little experience but are a good way for fleet members to generate Fleeet Credits quickly.
Remember if an item for the project is filled or a project has already been started (meaning there is a countdown timer) then you can't contribute to it.
Fleet Marks and Fleet Credits
Some people might get confused between the two so I'll explain them very easily. Fleet Marks can be obtained from missions in your PvE queue. These missions are:
- Colony Invasion
- Fleet Alert
- No Win Scenario
- Starbase Blockade
- Starbase Fleet Defense
- Starbase Incursion
- Tholian Incursion (during the Fleet Marks Event)
You can contribute Fleet Marks to starbase projects. This will reward you with Fleet Credits. Fleet Credits can then be spent at NPC vendors on the fleet starbase after they have been unlocked.
There are two categories of Fleet Credits: Lifetime Fleet Credits and Fleet Credits. Lifetime Fleet Credits show up on the fleet's leaderboard and are never removed from it. So if you have 100,000 Lifetime Fleet Credits on the leaderboard, leave the fleet, then rejoin it, the leaderboard will still show that you have 100,000 Lifetime Fleet Credits.
Fleet Credits are the ones that you can spend at fleet stores. These will stay with you if you leave a fleet.
Provisions are basically the inventory of the fleet's vendors. The more provisions you have, the more items that exist in the inventory. A fleet can increase their provisions by completeing projects that reward additional provisions. These are unlocked as your fleet's level and tiers increase. Below are the list of provisions and which NPC vendors they affect.
- Starbase Military Buff Provisioning
- Coming soon
- Starbase Military Fleet Ship Provisioning
- Fleet Ships
- Starbase Militiary Operational Asset Provisioning
- Operations Quartermaster (OpAssets - Mil)
- Starbase Science Buff Provisioning
- Coming soon
- Starbase Science Operational Asset Provisioning
- Operations Quartermaster (OpAssets - Sci)
- Starbase Science Personal Requisition Provisioning
- Fleet Ground Supplies Officer (Adv. Shields)
- Starbase Engineering Buff Provisioning
- Coming soon
- Starbase Engineering Operational Asset Provisioning
- Operations Quartermaster (OpAssets - Eng)
- Operations Quartermaster (Boosts - Eng)
- Operations Quartermaster (Boosts - Mil)
- Operations Quartermaster (Boosts - Sci)
- Starbase Engineering Personal Requisition Provisioning
- Fleet Ground Supplies Officer (Adv. Assault)
- Fleet Ground Supplies Officer (Adv. Pistols)
- Fleet Ground Supplies Officer (Adv. Rifles)
- Fleet Ground Supplies Officer (Adv. Armor)
The Starbase leaderboard shows all the members who have contributed to projects. Players who have contributed more are at the top of the list. There isn't much else to the leaderboard.
Fleet leaders can choose the projects that the fleet will work on next. There are two columns here. The left column is the project that the fleet is currently working. The right column is the one that the fleet will work on next. To the right of that is the list of available projects, their requirements, and how long it will take to complete. It is up to Fleet leaders to decide which direction to take.