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Admiralty System Preview
Captain's Blog Stardate 93361.31
The Admiralty System is on it's way and this is Cryptic's attempt at making our old ships more useful. I do like the idea, although part of me wonders why they didn't implement some sort of support system instead, similar to how the Nimbus Distress Call works. Instead of random ships, it would call in our own ships including all equipment and abilities they have. In any case, let's explore the Admiralty System.
At first glance you'll think that this is essentially the Duty Officer system, but for space ships. That's pretty accurate. The biggest difference is that in order to get additional ships added to your personal fleet, you need to have access to them. If you claim a ship and dismiss it, the ship will remain as part of your roster. So there is no need to go out and buy "ship packs". There is an abundant amount of free ships in the game which means anyone can have a very lengthy roster.
Within the Admiralty System you'll find Campaigns, currently only the "United Federation of Planets" and the "Klingon Empire". Each Campaign will have ten tiers. Completing assignments will earn you experience to increase your tier. There is also a Tour of Duty which will be an assignment chain. These also exist in the Duty Officer system. When a Tour of Duty is complete, you get a cool reward and then can repeat the Tour of Duty for the same reward.
Completing a Campaign will earn you an unique Epic Admiralty Ship. I'm pretty sure this isn't a playable ship, but rather one that is part of your roster. Of course, by completing assignments you'll earn other cool rewards. So that first assessment of it being like the Duty Officer system is correct.
Personally, I would have preferred a more useful way of using my old ships instead of another way to grind rewards and experience. To be honest, I'd be happy with more story and less gimmicks like these. I guess they are just trying to keep the game fresh, which I understand. It's not a bad idea at all, it just doesn't like a whole lot of fun. There's a reason why Kirk was happy to be demoted to Captain! In the comments let me know your thoughts.
Written by Attilio on October 04, 2015 at 08:54 pm
Comments
October 06, 2015 at 09:26 am
Yay! another spreadsheet game, just what we need... and want : /
Maybe this is a precursor to the new exploration system they keep saying is on the way. This is a cheap way of implementing new game mechanics. It doesn't add anything substantial to the universe as a whole. We now this is optional, but wouldn't most players rather get something that would involve them being immersed in the actual gameplay instead of staring at yet another spreadsheet? Got that new Admiralty promotion and that means more paperwork. It's like having an office job ingame.
Just like you implied, Kirk's demotion back to captain was a reward, not a punishment.
October 06, 2015 at 04:03 pm
Frankly, I could care less for the Admiralty system. So, if it's just another DOffing game, then I'm perfectly okay with that because it will use assets I actually paid money for that have quite literally gone to waste. Until now.
I do like the idea of a version of Fleet Support that would pull from your shipyard roster though.