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Cutting the Cord - Review

Captain's Blog Stardate 88785.51

This past week the final episode of the Cloaked Intentions series was released. Cutting the Cord was a short mission, but a decent ending to the story. I liked the fact that the tactical, science, and engineering objectives were set up at different points through the story. The tactical objective was in space, when you first enter the system. The engineering objective was in the middle of the story, around the time when you're planting the spatial charges. The science objective was at the very end. I felt like this gave the mission a more natural feeling. Those of you who read my Coliseum review will know that I didn't really like the career objectives in it. I didn't expect to be on that mission alone. When I beamed down and didn't see my bridge officers I was truly surprised, but I enjoyed that. I felt like a real captain who beamed down with his away team but they are missing. Obviously you're ship explained to you what happened. Now for the bad. The ending was... not very spectacular. At least the ground portion wasn't. However I felt it was a fitting end to Hakeev. Here we have this evil Romulan who is always gloating and in the end he just lays there not being able to say a word. The space battle was actually good, especially when Sela came in with her ship. Overall the mission was a success. It isn't one of my top favorites, but it was still very good. I hope to keep seeing this quality of mission in the future. Let me know what you guys think about it. My question for all of you this week (aside from giving me your comments about the mission) is, now that we have had two missions that didn't involve our bridge officers, would you like to see more of these? Cutting the Cord walkthrough

Written by Attilio on March 07, 2011 at 09:18 am


AthenRahl (Guest) said...
March 07, 2011 at 11:31 am

The only gripe I had about the whole thing was that just after Hakeev died I had no clue that the doors I was supposed to go through were RIGHT THERE, especially when my science officer contacted me and said it was in the courtyard back the way I came; I spent over an hour running around those catwalks & streets trying to find this mysterious courtyard. I finally found the doors, though.

Reply to AthenRahl
flatfoot8355 (Guest) said...
March 07, 2011 at 01:44 pm

Agree with AthenRahl, the last doors were very poorly marked. There was three of us in my group and we roamed that whole map for about an hours searching for those doors.

I really liked that there was a timeout on the engineering accolade, It made it feel important to be done.

Overall, I say the series was a success, it added another very good story line to the game that made me feel like I was in a Trek movie.

Here's hoping that the next one has some cardassians in it =)

Reply to flatfoot8355
Rexslayer (Member) said...
March 07, 2011 at 01:46 pm

In the STO Newsletter email you sent out it made mention of receiving a limited time offer of a Reman Bridge Officer. I finished the episode but I did not receive any mention of a Reman Bridge Officer. Am I missing something somewhere?

Reply to Rexslayer
Attilio (Owner) said...
March 07, 2011 at 05:46 pm

@AthenRahl and flatfoot8355, really? I actually thought it was marked better than the stuff in the desert last episode. Granted I walked into the wrong room at first (the one with the science objective) but I did know where to go.

Its automatically given as a reward. Check your bridge officer candidate list.

Reply to Attilio
Cpt.Clango (Guest) said...
March 09, 2011 at 09:13 am

The main thing I didn't like about it, was at the end of the ground part. You order the ship to blow up the giant gateway, and it fires photon torpedoes. Photon torpedoes use antimatter inside it, and your captain is standing right next to it. The entire city should been destroyed!

Reply to Cpt.Clango
Attilio (Owner) said...
March 09, 2011 at 05:50 pm

Cpt.Clango they just released a fix for this on Tribble. You'll have to get to a safe distance before ordering your ship to fire.

As far as the entire city being destroyed, I do believe that starships have the power to control how strong their torpedoes are, so its possible they'll only destroy a small portion.

Reply to Attilio
Cpt.Clango (Guest) said...
March 11, 2011 at 03:30 pm

Ah ok

Reply to Cpt.Clango
Thomas Gibson (Guest) said...
March 20, 2011 at 01:18 pm

A tactical strike with a Photon Torpedo? Gotta say that just ain't gonna happen at all. I know that yields can be controlled on a photon torpedo, but even at the minimum, your still looking at a huge amount of area destroyed - a good chunk of the city as well.

Good episode. That bloody fight at the end against Sela was annoying though. I died about 7 times...

Reply to Thomas Gibson
Chillee (Guest) said...
April 12, 2011 at 06:13 pm

How does one get safely out of harm's way from the torpedo bombardment. Where do I have to go... I can't seem to go anywhere to allow me to order the bombardment of the Gateway

Reply to Chillee
Attilio (Owner) said...
April 12, 2011 at 10:35 pm

I haven't played that mission in a while so I don't remember, but check your map. There should be a circle that tells you which way to go. I believe its back the way you came.

Reply to Attilio

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